Dungeon wall segments (hi-poly)
OpenGameArt.org artwork record: Dungeon wall segments (hi-poly)
Source: OpenGameArt.org · period covered: the pages fetched on 2026-11-02 · About the sources
| Field | As the record stores it |
|---|---|
| Title | Dungeon wall segments (hi-poly) |
| Author | Clint 'pfunked' Bellanger · http://pfunked.deviantart.com/ |
| Submitted by | Clint Bellanger |
| Attribution instructions on the listing | not available |
| Uploaded (as the listing shows it) | Thursday, September 17, 2009 - 10:52 |
| Art type | 3D Art |
| Tags | wall, dungeon, library, books, statue, chain, banner, torch, broken, corner, crack, gate, Action, RPG, Strategy, Fantasy, Historical, Warfare, Other, Static Mesh |
| Licence as the listing states it | CC-BY 3.0 (http://creativecommons.org/licenses/by/3.0/) |
| Favourites on the listing | 29 |
| Downloads of the listed files (sum) | 994 — sum of the downloads of the files this record lists |
| Collections | 00 Isometric Stuff, 3-D Assets for "Closed Source Projects", 3D-Platformer-art, CCBY Building Kit, Crux Inspo, Free 3D Assets, HQ Interiors, HQ Items Interior, items to try, modular 3D asset packs, Top 3d Assets, VR Class Assets to Use |
| Description | 3D dungeon walls for rendering From the original submission : I render each object individually the composite them together with ImageMagick Montage (can be done manually, just slower). My process: I make sure my 3d cursor is at the origin. Switch to Top View. I move the next item to the middle, Render, save as a .png. If necessary I rotate around the 3d cursor and render more angles. The lit wall sconce required special attention. I move the shadow catching floor out of the way for that piece, because otherwise it catches unwanted shadows from the light source. Of note here: the setup makes 128x128 tiles, where the base is 64x32. The camera and render settings are tweaked to get it just right. I'm using video game "Isometric" (2:1 perspective) and not true Isometric. |
| Notice about the files, as the listing shows it | not available |
| Original listing | https://opengameart.org/content/dungeon-wall-segments-hi-poly |
Files the listing names
| Name | Size | Downloads | File URL |
|---|---|---|---|
| iso_dungeon_walls___blender_by_pfunked.blend | 2 Mb | 994 | https://opengameart.org/sites/default/files/iso_dungeon_walls___blender_by_pfunked.blend |
One row per file entry this record lists. The downloads column is each file's own download count as stored; the sum of those counts is the total shown above. File URLs open on OpenGameArt.org.